SleakEngine
1.0.0
C++23 multi-backend game engine
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Math.cpp
Go to the documentation of this file.
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#include <
Math/Math.hpp
>
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namespace
Sleak
{
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namespace
Math
{
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}
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}
Math.hpp
Sleak::Math
Vectors, matrices, quaternions, colors, AABBs, and random helpers.
Definition
GameObject.hpp:13
Sleak
Root namespace for everything the engine exposes.
Definition
Camera.hpp:10
src
Math
Math.cpp
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for SleakEngine by
1.16.1