|
SleakEngine 1.0.0
C++23 multi-backend game engine
|
This is the complete list of members for Sleak::Benchmark, including all inherited members.
| Benchmark()=default | Sleak::Benchmark | |
| Initialize(RenderEngine::Renderer *renderer) | Sleak::Benchmark | |
| IsRecording() const | Sleak::Benchmark | inline |
| RegisterMetric(const std::string &name, std::function< float()> getter) | Sleak::Benchmark | |
| Tick(float deltaTime) | Sleak::Benchmark | |
| ToggleRecording() | Sleak::Benchmark | |
| UnregisterMetric(const std::string &name) | Sleak::Benchmark | |
| ~Benchmark() | Sleak::Benchmark |