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SleakEngine 1.0.0
C++23 multi-backend game engine
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This is the complete list of members for Sleak::File, including all inherited members.
| Close() | Sleak::File | |
| Exists(const std::string &filename) | Sleak::File | static |
| File() | Sleak::File | |
| Open(const std::string &filename, const std::string &mode) | Sleak::File | |
| ReadAllBytes() | Sleak::File | |
| ReadAllText() | Sleak::File | |
| WriteAllBytes(const std::vector< unsigned char > &data) | Sleak::File | |
| WriteAllText(const std::string &content) | Sleak::File | |
| ~File() | Sleak::File |