SleakEngine
1.0.0
C++23 multi-backend game engine
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Sleak::LightManager Member List
This is the complete list of members for
Sleak::LightManager
, including all inherited members.
GetAmbientIntensity
() const
Sleak::LightManager
inline
GetFogEnd
() const
Sleak::LightManager
inline
GetFogStart
() const
Sleak::LightManager
inline
GetHeightFogDensity
() const
Sleak::LightManager
inline
GetHeightFogFalloff
() const
Sleak::LightManager
inline
GetHeightFogTop
() const
Sleak::LightManager
inline
GetLightCount
() const
Sleak::LightManager
inline
Initialize
()
Sleak::LightManager
IsFogEnabled
() const
Sleak::LightManager
inline
IsHeightFogEnabled
() const
Sleak::LightManager
inline
LightManager
()
Sleak::LightManager
RegisterLight
(Light *light)
Sleak::LightManager
SetAmbientColor
(float r, float g, float b)
Sleak::LightManager
SetAmbientIntensity
(float intensity)
Sleak::LightManager
inline
SetFogColor
(float r, float g, float b)
Sleak::LightManager
inline
SetFogDistances
(float start, float end)
Sleak::LightManager
inline
SetFogEnabled
(bool enabled)
Sleak::LightManager
inline
SetFogZenithColor
(float r, float g, float b)
Sleak::LightManager
inline
SetHeightFogDensity
(float d)
Sleak::LightManager
inline
SetHeightFogEnabled
(bool enabled)
Sleak::LightManager
inline
SetHeightFogFalloff
(float f)
Sleak::LightManager
inline
SetHeightFogTop
(float worldY)
Sleak::LightManager
inline
UnregisterLight
(Light *light)
Sleak::LightManager
UpdateAndBind
()
Sleak::LightManager
UpdateDeferredCB
()
Sleak::LightManager
UpdateShadowData
()
Sleak::LightManager
~LightManager
()
Sleak::LightManager
Generated on
for SleakEngine by
1.16.1