SleakEngine 1.0.0
C++23 multi-backend game engine
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Sleak::Math::Color Member List

This is the complete list of members for Sleak::Math::Color, including all inherited members.

BlackSleak::Math::Colorstatic
BlueSleak::Math::Colorstatic
clamped() const noexceptSleak::Math::Colorinline
Color()=defaultSleak::Math::Color
Color(uint8_t r, uint8_t g, uint8_t b, uint8_t a=255) noexceptSleak::Math::Colorinline
fromHex(uint32_t hex) noexceptSleak::Math::Colorstatic
fromHSV(float h, float s, float v, uint8_t a=255) noexceptSleak::Math::Colorstatic
GetA() constSleak::Math::Colorinline
GetB() constSleak::Math::Colorinline
GetG() constSleak::Math::Colorinline
GetR() constSleak::Math::Colorinline
GreenSleak::Math::Colorstatic
linearToSrgb() const noexceptSleak::Math::Color
normalize() const noexceptSleak::Math::Colorinline
operator!=(const Color &other) const noexceptSleak::Math::Colorinline
operator*(float scalar) const noexceptSleak::Math::Colorinline
operator+(const Color &other) const noexceptSleak::Math::Colorinline
operator==(const Color &other) const noexceptSleak::Math::Colorinline
premultiplied() const noexceptSleak::Math::Color
RedSleak::Math::Colorstatic
srgbToLinear() const noexceptSleak::Math::Color
toString() constSleak::Math::Colorinline
TransparentSleak::Math::Colorstatic
WhiteSleak::Math::Colorstatic
withAlpha(uint8_t newAlpha) const noexceptSleak::Math::Colorinline