SleakEngine
1.0.0
C++23 multi-backend game engine
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Sleak::Math::Vector2D Member List
This is the complete list of members for
Sleak::Math::Vector2D
, including all inherited members.
Add
(float x, float y)
Sleak::Math::Vector2D
inline
AddX
(float val)
Sleak::Math::Vector2D
inline
AddY
(float val)
Sleak::Math::Vector2D
inline
Cross
(const Vector2D &other) const
Sleak::Math::Vector2D
inline
Dot
(const Vector2D &other) const
Sleak::Math::Vector2D
inline
GetX
() const
Sleak::Math::Vector2D
inline
GetY
() const
Sleak::Math::Vector2D
inline
Magnitude
() const
Sleak::Math::Vector2D
inline
Normalize
()
Sleak::Math::Vector2D
inline
Normalized
() const
Sleak::Math::Vector2D
inline
operator!=
(const Vector2D &other) const
Sleak::Math::Vector2D
inline
operator*
(float scalar) const
Sleak::Math::Vector2D
inline
operator+
(const Vector2D &other) const
Sleak::Math::Vector2D
inline
operator+=
(const Vector2D &other)
Sleak::Math::Vector2D
inline
operator-
(const Vector2D &other) const
Sleak::Math::Vector2D
inline
operator-=
(const Vector2D &other)
Sleak::Math::Vector2D
inline
operator/
(float scalar) const
Sleak::Math::Vector2D
inline
operator<<
(std::ostream &os, const Vector2D &vec)
Sleak::Math::Vector2D
friend
operator==
(const Vector2D &other) const
Sleak::Math::Vector2D
inline
Set
(float x, float y)
Sleak::Math::Vector2D
inline
SetX
(float val)
Sleak::Math::Vector2D
inline
SetY
(float val)
Sleak::Math::Vector2D
inline
ToArray
()
Sleak::Math::Vector2D
inline
ToString
() const
Sleak::Math::Vector2D
inline
ToString
(uint8_t precision) const
Sleak::Math::Vector2D
inline
Vector2D
()
Sleak::Math::Vector2D
inline
Vector2D
(float x, float y)
Sleak::Math::Vector2D
inline
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for SleakEngine by
1.16.1