SleakEngine 1.0.0
C++23 multi-backend game engine
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Sleak::Math::Vector2D Member List

This is the complete list of members for Sleak::Math::Vector2D, including all inherited members.

Add(float x, float y)Sleak::Math::Vector2Dinline
AddX(float val)Sleak::Math::Vector2Dinline
AddY(float val)Sleak::Math::Vector2Dinline
Cross(const Vector2D &other) constSleak::Math::Vector2Dinline
Dot(const Vector2D &other) constSleak::Math::Vector2Dinline
GetX() constSleak::Math::Vector2Dinline
GetY() constSleak::Math::Vector2Dinline
Magnitude() constSleak::Math::Vector2Dinline
Normalize()Sleak::Math::Vector2Dinline
Normalized() constSleak::Math::Vector2Dinline
operator!=(const Vector2D &other) constSleak::Math::Vector2Dinline
operator*(float scalar) constSleak::Math::Vector2Dinline
operator+(const Vector2D &other) constSleak::Math::Vector2Dinline
operator+=(const Vector2D &other)Sleak::Math::Vector2Dinline
operator-(const Vector2D &other) constSleak::Math::Vector2Dinline
operator-=(const Vector2D &other)Sleak::Math::Vector2Dinline
operator/(float scalar) constSleak::Math::Vector2Dinline
operator<<(std::ostream &os, const Vector2D &vec)Sleak::Math::Vector2Dfriend
operator==(const Vector2D &other) constSleak::Math::Vector2Dinline
Set(float x, float y)Sleak::Math::Vector2Dinline
SetX(float val)Sleak::Math::Vector2Dinline
SetY(float val)Sleak::Math::Vector2Dinline
ToArray()Sleak::Math::Vector2Dinline
ToString() constSleak::Math::Vector2Dinline
ToString(uint8_t precision) constSleak::Math::Vector2Dinline
Vector2D()Sleak::Math::Vector2Dinline
Vector2D(float x, float y)Sleak::Math::Vector2Dinline