SleakEngine 1.0.0
C++23 multi-backend game engine
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Sleak::MeshBatch Member List

This is the complete list of members for Sleak::MeshBatch, including all inherited members.

BeginBatch(Material *material)Sleak::MeshBatchstatic
CreateMesh(VertexGroup &vertices, IndexGroup &indices)Sleak::MeshBatchstatic
CreateMesh(VertexFormatHandle format, const void *vertexData, size_t vertexBytes, const uint32_t *indices, size_t indexCount)Sleak::MeshBatchstatic
Draw(const MeshHandle &mesh, bool castsShadow=true)Sleak::MeshBatchstatic
EndBatch()Sleak::MeshBatchstatic
Shutdown()Sleak::MeshBatchstatic