SleakEngine 1.0.0
C++23 multi-backend game engine
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Sleak::Skeleton Member List

This is the complete list of members for Sleak::Skeleton, including all inherited members.

AddBone(const Bone &bone)Sleak::Skeletoninline
AddNode(const NodeData &node)Sleak::Skeletoninline
AddNodeChild(int parentIdx, int childIdx)Sleak::Skeletoninline
FindBoneId(const std::string &name) constSleak::Skeletoninline
FindNodeIndex(const std::string &name) constSleak::Skeletoninline
GetBone(int id) constSleak::Skeletoninline
GetBoneCount() constSleak::Skeletoninline
GetGlobalInverseTransform() constSleak::Skeletoninline
GetNode(int idx) constSleak::Skeletoninline
GetNodeCount() constSleak::Skeletoninline
GetRootNodeIndex() constSleak::Skeletoninline
HasNodeTree() constSleak::Skeletoninline
SetBoneParent(int boneId, int parentId)Sleak::Skeletoninline
SetGlobalInverseTransform(const Math::Matrix4 &mat)Sleak::Skeletoninline
Skeleton()Sleak::Skeletoninline