|
SleakEngine 1.0.0
C++23 multi-backend game engine
|
This is the complete list of members for Sleak::Window, including all inherited members.
| Close() | Sleak::Window | |
| GetHeight() | Sleak::Window | inlinestatic |
| GetIsFullScreen() | Sleak::Window | inline |
| GetSDLWindow() | Sleak::Window | inline |
| GetWidth() | Sleak::Window | inlinestatic |
| GetWindowTitle() | Sleak::Window | inline |
| InitializeWindow() | Sleak::Window | |
| operator=(const Window &)=delete | Sleak::Window | |
| SetFullScreen(bool bEnable) | Sleak::Window | |
| SetImGuiReady(bool ready) | Sleak::Window | inline |
| SetRelativeMouseMode(bool enabled) | Sleak::Window | |
| ShouldClose() | Sleak::Window | inline |
| ToggleFullScreen() | Sleak::Window | inline |
| Update() | Sleak::Window | |
| Window() | Sleak::Window | |
| Window(int width, int height, std::string name) | Sleak::Window | |
| Window(const Window &)=delete | Sleak::Window | |
| ~Window() | Sleak::Window |