|
SleakEngine 1.0.0
C++23 multi-backend game engine
|
Reference-counted and smart pointer types used for engine resource ownership. More...
Classes | |
| class | Sleak::ObjectPtr< T > |
| class | Sleak::RefPtr< T > |
| struct | Sleak::SharedControlBlock |
| class | Sleak::SmartPointer< T > |
| class | Sleak::WeakPtr< T > |
Reference-counted and smart pointer types used for engine resource ownership.