|
SleakEngine 1.0.0
C++23 multi-backend game engine
|
Scene graph and Entity-Component system: GameObject, the base Component type, and the built-in component types. More...
Classes | |
| class | Sleak::AnimatorComponent |
| class | Sleak::CameraController |
| class | Sleak::Component |
| class | Sleak::FirstPersonController |
| class | Sleak::FreeLookCameraController |
| class | Sleak::GameObject |
| class | Sleak::MaterialComponent |
| class | Sleak::MeshComponent |
| class | Sleak::TransformComponent |
| Represents the position, rotation, and scale of an entity in 3D space. More... | |
Scene graph and Entity-Component system: GameObject, the base Component type, and the built-in component types.