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SleakEngine 1.0.0
C++23 multi-backend game engine
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General-purpose containers, the String type, and the exception hierarchy. More...
Classes | |
| class | Sleak::CameraNotFound |
| class | Sleak::EmptyContainerException |
| class | Sleak::FileIOException |
| class | Sleak::Graph< T > |
| Represents a graph data structure with vertices and edges. More... | |
| class | Sleak::HashTable< Key, Value > |
| Implements a hash table (or map) for efficient key-value storage and retrieval. More... | |
| class | Sleak::Heap< T, isMinHeap > |
| Implements a binary heap data structure for efficient priority queue operations. More... | |
| class | Sleak::IndexOutOfBoundsException |
| class | Sleak::InvalidArgumentException |
| class | Sleak::InvalidIteratorException |
| class | Sleak::List< T > |
| Implements a dynamic array-like list for storing and managing a collection of elements. More... | |
| class | Sleak::NotImplementedException |
| class | Sleak::NullPointerException |
| class | Sleak::Pair< T1, T2 > |
| A simple container for storing two values as a pair. More... | |
| class | Sleak::PriorityList< T > |
| A list where elements are stored with associated priorities. More... | |
| class | Sleak::Queue< T > |
| Implements a FIFO (First-In, First-Out) queue data structure. More... | |
| class | Sleak::SleakException |
| class | Sleak::Stack< T > |
| Implements a LIFO (Last-In, First-Out) stack data structure. More... | |
| class | Sleak::String |
| A dynamic string class, similar to std::string but STL-agnostic. More... | |
| class | Sleak::Tree< T > |
| Implements a binary tree data structure for hierarchical data organization. More... | |
General-purpose containers, the String type, and the exception hierarchy.