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SleakEngine 1.0.0
C++23 multi-backend game engine
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#include "../Common/BufferBase.hpp"#include <d3d11.h>#include <dxgi.h>#include <memory>#include <wrl/client.h>Go to the source code of this file.
Classes | |
| class | Sleak::RenderEngine::DirectX11Buffer |
| D3D11 buffer wrapper covering vertex/index/constant usages and custom configurations. More... | |
Namespaces | |
| namespace | Sleak |
| Root namespace for everything the engine exposes. | |
| namespace | Sleak::RenderEngine |
| Backend-facing rendering layer shared by the four graphics backends. | |