#include <Core/OSDef.hpp>
#include <string>
#include <functional>
#include <unordered_map>
#include <vector>
#include <Events/Delegate.hpp>
Go to the source code of this file.
|
| namespace | Sleak |
| | Root namespace for everything the engine exposes.
|
|
| enum class | Sleak::EventCategory {
Sleak::EventCategory::None = (1 << 0)
, Sleak::EventCategory::Application = (1 << 1)
, Sleak::EventCategory::Input = (1 << 2)
, Sleak::EventCategory::Keyboard = (1 << 3)
,
Sleak::EventCategory::Mouse = (1 << 4)
, Sleak::EventCategory::MouseButton = (1 << 5)
} |
| enum class | Sleak::EventType {
Sleak::EventType::Unknown = 0
, Sleak::EventType::WindowOpen
, Sleak::EventType::WindowClose
, Sleak::EventType::WindowResize
,
Sleak::EventType::WindowFullscreen
, Sleak::EventType::WindowFocus
, Sleak::EventType::WindowLostFocus
, Sleak::EventType::WindowMoved
,
Sleak::EventType::Tick
, Sleak::EventType::Update
, Sleak::EventType::Render
, Sleak::EventType::KeyPressed
,
Sleak::EventType::KeyReleased
, Sleak::EventType::KeyTyped
, Sleak::EventType::MousePressed
, Sleak::EventType::MouseReleased
,
Sleak::EventType::MouseMoved
, Sleak::EventType::MouseScrolled
} |
◆ BIND_FUNC_0
| #define BIND_FUNC_0 |
( |
| Function, |
|
|
| class_name ) |
Value:std::bind(&class_name::Function, this)
Definition at line 13 of file Event.hpp.
◆ BIND_FUNC_1
| #define BIND_FUNC_1 |
( |
| Function, |
|
|
| class_name ) |
Value:std::bind(&class_name::Function, this, std::placeholders::_1)
Definition at line 14 of file Event.hpp.
◆ BIND_FUNC_2
| #define BIND_FUNC_2 |
( |
| Function, |
|
|
| class_name ) |
Value:std::bind(&class_name::Function, this, std::placeholders::_2)
Definition at line 15 of file Event.hpp.
◆ BIND_FUNC_3
| #define BIND_FUNC_3 |
( |
| Function, |
|
|
| class_name ) |
Value:std::bind(&class_name::Function, this, std::placeholders::_3)
Definition at line 16 of file Event.hpp.
◆ BIND_LAMBDA
| #define BIND_LAMBDA |
( |
| fn | ) |
|
Value:[this](auto&&... args) -> decltype(auto) { return this->fn(std::forward<decltype(args)>(args)...); }
Definition at line 12 of file Event.hpp.
◆ EVENT_CLASS_CATEGORY
| #define EVENT_CLASS_CATEGORY |
( |
| category | ) |
|
Value:virtual int GetCategoryFlags() const override \
{ return static_cast<int>(category); }
Definition at line 56 of file Event.hpp.
◆ EVENT_CLASS_TYPE
| #define EVENT_CLASS_TYPE |
( |
| type | ) |
|
Value:static EventType GetStaticType() \
{ \
return EventType::type;\
}\
virtual EventType GetEventType() const override \
{\
return GetStaticType();\
}\
virtual const char* GetName() const override \
{\
return #type;\
}
Definition at line 42 of file Event.hpp.
◆ GET_DISPATCHER
| #define GET_DISPATCHER Sleak::EventDispatcher::GetInstance() |