SleakEngine 1.0.0
C++23 multi-backend game engine
Loading...
Searching...
No Matches
Light.hpp File Reference
#include <Core/GameObject.hpp>
#include <Math/Vector.hpp>
#include <Math/Color.hpp>
#include <cmath>

Go to the source code of this file.

Classes

class  Sleak::Light

Namespaces

namespace  Sleak
 Root namespace for everything the engine exposes.
namespace  Sleak::RenderEngine
 Backend-facing rendering layer shared by the four graphics backends.