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SleakEngine 1.0.0
C++23 multi-backend game engine
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#include <Core/OSDef.hpp>#include "Math.hpp"#include <iomanip>#include <iostream>#include <stdexcept>#include <type_traits>#include "Vector.hpp"#include "Quaternion.hpp"Go to the source code of this file.
Classes | |
| class | Sleak::Math::Matrix< T, Rows, Cols > |
Namespaces | |
| namespace | Sleak |
| Root namespace for everything the engine exposes. | |
| namespace | Sleak::Math |
| Vectors, matrices, quaternions, colors, AABBs, and random helpers. | |
Typedefs | |
| using | Sleak::Math::Matrix4 = Matrix<float, 4, 4> |