SleakEngine 1.0.0
C++23 multi-backend game engine
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OSDef.hpp File Reference
#include <Core/Logger.hpp>

Go to the source code of this file.

Macros

#define MACRO_STR(macro)
#define RESOURCE(path)

Macro Definition Documentation

◆ MACRO_STR

#define MACRO_STR ( macro)
Value:
#macro

Definition at line 60 of file OSDef.hpp.

◆ RESOURCE

#define RESOURCE ( path)
Value:
R"(assets/textures/" path ")"

Definition at line 62 of file OSDef.hpp.