SleakEngine 1.0.0
C++23 multi-backend game engine
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ObjectPtr.hpp File Reference
#include "SmartPointer.hpp"
#include <utility>
#include <type_traits>

Go to the source code of this file.

Classes

class  Sleak::ObjectPtr< T >

Namespaces

namespace  Sleak
 Root namespace for everything the engine exposes.