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SleakEngine 1.0.0
C++23 multi-backend game engine
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#include "../../include/private/Graphics/Common/RendererFactory.hpp"#include <cstring>#include <string>#include <memory>#include <stdexcept>#include "Core/Logger.hpp"Go to the source code of this file.
Namespaces | |
| namespace | Sleak |
| Root namespace for everything the engine exposes. | |
| namespace | Sleak::RenderEngine |
| Backend-facing rendering layer shared by the four graphics backends. | |
Macros | |
| #define | API_OPENGL |
| #define | API_VULKAN |
| #define API_OPENGL |
| #define API_VULKAN |