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SleakEngine 1.0.0
C++23 multi-backend game engine
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#include <Runtime/Skybox.hpp>#include <Runtime/Texture.hpp>#include <Graphics/Common/ResourceManager.hpp>#include <Graphics/Common/RenderCommandQueue.hpp>#include <Graphics/Common/RenderContext.hpp>#include <Graphics/Common/ConstantBuffer.hpp>#include <Runtime/MeshData.hpp>#include <Camera/Camera.hpp>#include <Core/Logger.hpp>#include <vector>Go to the source code of this file.
Classes | |
| struct | Sleak::SkyboxCBData |
| GPU constant buffer layout for the skybox shader. More... | |
Namespaces | |
| namespace | Sleak |
| Root namespace for everything the engine exposes. | |