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SleakEngine 1.0.0
C++23 multi-backend game engine
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#include <Core/OSDef.hpp>#include <SDL3/SDL.h>#include <string>#include "SDL3/SDL_events.h"#include "SDL3/SDL_video.h"#include <backends/imgui_impl_sdl3.h>Go to the source code of this file.
Classes | |
| class | Sleak::Window |
Namespaces | |
| namespace | Sleak |
| Root namespace for everything the engine exposes. | |
Macros | |
| #define | DEF_HEIGHT 600 |
| #define | DEF_WIDTH 800 |
| #define DEF_HEIGHT 600 |
Definition at line 12 of file Window.hpp.
| #define DEF_WIDTH 800 |
Definition at line 11 of file Window.hpp.