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SleakEngine 1.0.0
C++23 multi-backend game engine
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This is the complete list of members for Sleak::Events::Input::MouseButtonEvent, including all inherited members.
| Event() | Sleak::Event | inline |
| GetButtonStr() const | Sleak::Events::Input::MouseButtonEvent | inline |
| GetCategoryFlags() const override | Sleak::Events::Input::MouseButtonEvent | inlinevirtual |
| GetEventType() const =0 | Sleak::Event | pure virtual |
| GetMouseButton() const | Sleak::Events::Input::MouseButtonEvent | inline |
| GetName() const =0 | Sleak::Event | pure virtual |
| Handled | Sleak::Event | |
| IsInCategory(EventCategory category) | Sleak::Event | inline |
| m_Button | Sleak::Events::Input::MouseButtonEvent | protected |
| MouseButtonEvent(const MouseCode button, int x, int y) | Sleak::Events::Input::MouseButtonEvent | inlineprotected |
| mouseX | Sleak::Events::Input::MouseButtonEvent | protected |
| mouseY | Sleak::Events::Input::MouseButtonEvent | protected |
| ToString() const override | Sleak::Events::Input::MouseButtonEvent | inlinevirtual |
| ~Event()=default | Sleak::Event | virtual |