SleakEngine 1.0.0
C++23 multi-backend game engine
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Sleak::Input::InputManager Class Reference

#include <InputManager.hpp>

Static Public Member Functions

static void RegisterListener (InputEventListener *listener)
static void UnregisterListener (InputEventListener *listener)

Detailed Description

Static registry of InputEventListeners that raw input gets fanned out to.

Definition at line 11 of file InputManager.hpp.

Member Function Documentation

◆ RegisterListener()

void Sleak::Input::InputManager::RegisterListener ( InputEventListener * listener)
static

◆ UnregisterListener()

void Sleak::Input::InputManager::UnregisterListener ( InputEventListener * listener)
static