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SleakEngine 1.0.0
C++23 multi-backend game engine
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#include <InputManager.hpp>
Static Public Member Functions | |
| static void | RegisterListener (InputEventListener *listener) |
| static void | UnregisterListener (InputEventListener *listener) |
Static registry of InputEventListeners that raw input gets fanned out to.
Definition at line 11 of file InputManager.hpp.
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