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SleakEngine 1.0.0
C++23 multi-backend game engine
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#include <Renderable.hpp>
Public Member Functions | |
| virtual | ~Renderable ()=default |
| virtual void | Render () const =0 |
| Issues this object's draw commands for the current pass. | |
Public Attributes | |
| int | Priority |
Interface for anything the renderer can submit a draw for, ordered by Priority.
Definition at line 10 of file Renderable.hpp.
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virtualdefault |
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pure virtual |
Issues this object's draw commands for the current pass.
| int Sleak::Renderable::Priority |
Definition at line 16 of file Renderable.hpp.