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SleakEngine 1.0.0
C++23 multi-backend game engine
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#include <Timer.hpp>
Public Member Functions | |
| Timer () | |
| float | Elapsed () const |
| Seconds since construction or the last Reset(). | |
| void | Reset () |
| Restarts the clock at zero. | |
Wall-clock stopwatch built on std::chrono. Application keeps one for frame delta time.
| float Sleak::Timer::Elapsed | ( | ) | const |