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SleakEngine 1.0.0
C++23 multi-backend game engine
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Camera projection/view state and the view frustum used for CPU-side visibility tests. More...
Classes | |
| class | Sleak::Camera |
| struct | Sleak::Plane |
| class | Sleak::ViewFrustum |
Enumerations | |
| enum class | Sleak::ProjectionType { Sleak::ProjectionType::Perspective , Sleak::ProjectionType::Orthographic } |
Camera projection/view state and the view frustum used for CPU-side visibility tests.
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strong |
#include <Camera.hpp>
Perspective or orthographic projection mode for a Camera.
| Enumerator | |
|---|---|
| Perspective | |
| Orthographic | |
Definition at line 13 of file Camera.hpp.