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SleakEngine 0.1.0
C++23 multi-backend game engine
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#include <Application.hpp>
Public Member Functions | |
| Arguments (int argc, char **argv) | |
| const char * | operator[] (int index) const |
| const std::string | operator[] (std::string key) const |
Public Attributes | |
| std::map< std::string, std::string > | ArgMap |
| char ** | Args = nullptr |
| int | Size = 0 |
Parses raw argv into an index-and-flag lookup. Kept around on ApplicationDefaults for the lifetime of the Application.
Definition at line 19 of file Application.hpp.
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inline |
Definition at line 20 of file Application.hpp.
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inline |
Definition at line 30 of file Application.hpp.
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inline |
Definition at line 37 of file Application.hpp.
| std::map<std::string, std::string> Sleak::Arguments::ArgMap |
Definition at line 48 of file Application.hpp.
| char** Sleak::Arguments::Args = nullptr |
Definition at line 47 of file Application.hpp.
| int Sleak::Arguments::Size = 0 |
Definition at line 46 of file Application.hpp.