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SleakEngine 1.0.0
C++23 multi-backend game engine
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#include <Benchmark.hpp>
Public Attributes | |
| std::function< float()> | Getter |
| std::string | Name |
A custom metric that the game module (or anyone) can register.
Definition at line 16 of file Benchmark.hpp.
| std::function<float()> Sleak::BenchmarkMetric::Getter |
Definition at line 18 of file Benchmark.hpp.
| std::string Sleak::BenchmarkMetric::Name |
Definition at line 17 of file Benchmark.hpp.