SleakEngine 1.0.0
C++23 multi-backend game engine
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Sleak::DebugOverlayConfig Struct Reference

#include <DebugOverlay.hpp>

Public Attributes

float MetricRefreshInterval = 0.5f
float PanelAlpha = 0.85f
bool ShowCameraPanel = true
bool ShowPerformancePanel = true

Detailed Description

Which panels DebugOverlay draws and how often it refreshes its metrics.

Definition at line 13 of file DebugOverlay.hpp.

Member Data Documentation

◆ MetricRefreshInterval

float Sleak::DebugOverlayConfig::MetricRefreshInterval = 0.5f

Definition at line 17 of file DebugOverlay.hpp.

◆ PanelAlpha

float Sleak::DebugOverlayConfig::PanelAlpha = 0.85f

Definition at line 16 of file DebugOverlay.hpp.

◆ ShowCameraPanel

bool Sleak::DebugOverlayConfig::ShowCameraPanel = true

Definition at line 14 of file DebugOverlay.hpp.

◆ ShowPerformancePanel

bool Sleak::DebugOverlayConfig::ShowPerformancePanel = true

Definition at line 15 of file DebugOverlay.hpp.