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SleakEngine 1.0.0
C++23 multi-backend game engine
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#include <DebugOverlay.hpp>
Public Attributes | |
| float | MetricRefreshInterval = 0.5f |
| float | PanelAlpha = 0.85f |
| bool | ShowCameraPanel = true |
| bool | ShowPerformancePanel = true |
Which panels DebugOverlay draws and how often it refreshes its metrics.
Definition at line 13 of file DebugOverlay.hpp.
| float Sleak::DebugOverlayConfig::MetricRefreshInterval = 0.5f |
Definition at line 17 of file DebugOverlay.hpp.
| float Sleak::DebugOverlayConfig::PanelAlpha = 0.85f |
Definition at line 16 of file DebugOverlay.hpp.
| bool Sleak::DebugOverlayConfig::ShowCameraPanel = true |
Definition at line 14 of file DebugOverlay.hpp.
| bool Sleak::DebugOverlayConfig::ShowPerformancePanel = true |
Definition at line 15 of file DebugOverlay.hpp.