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SleakEngine 1.0.0
C++23 multi-backend game engine
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#include <WindowHelper.hpp>
Public Attributes | |
| Uint8 | Background [3] = { 255, 0, 0 } |
| Uint8 | ButtonBackground [3] = { 0, 0, 255 } |
| Uint8 | ButtonBorder [3] = { 0, 255, 0 } |
| Uint8 | ButtonText [3] = { 255, 255, 0 } |
| Uint8 | Text [3] = { 255, 255, 255 } |
RGB palette for a ShowMessageBox() dialog's background, text, and buttons.
Definition at line 29 of file WindowHelper.hpp.
| Uint8 Sleak::MessageBoxColorScheme::Background[3] = { 255, 0, 0 } |
Definition at line 31 of file WindowHelper.hpp.
| Uint8 Sleak::MessageBoxColorScheme::ButtonBackground[3] = { 0, 0, 255 } |
Definition at line 34 of file WindowHelper.hpp.
| Uint8 Sleak::MessageBoxColorScheme::ButtonBorder[3] = { 0, 255, 0 } |
Definition at line 33 of file WindowHelper.hpp.
| Uint8 Sleak::MessageBoxColorScheme::ButtonText[3] = { 255, 255, 0 } |
Definition at line 35 of file WindowHelper.hpp.
| Uint8 Sleak::MessageBoxColorScheme::Text[3] = { 255, 255, 255 } |
Definition at line 32 of file WindowHelper.hpp.