SleakEngine 0.1.0
C++23 multi-backend game engine
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Sleak::RenderEngine::DirectX12UploadRing::Allocation Struct Reference

CPU write pointer and matching GPU address of one allocation. More...

#include <DirectX12UploadRing.hpp>

Public Attributes

void * cpu = nullptr
D3D12_GPU_VIRTUAL_ADDRESS gpu = 0

Detailed Description

CPU write pointer and matching GPU address of one allocation.

Definition at line 18 of file DirectX12UploadRing.hpp.

Member Data Documentation

◆ cpu

void* Sleak::RenderEngine::DirectX12UploadRing::Allocation::cpu = nullptr

Definition at line 19 of file DirectX12UploadRing.hpp.

◆ gpu

D3D12_GPU_VIRTUAL_ADDRESS Sleak::RenderEngine::DirectX12UploadRing::Allocation::gpu = 0

Definition at line 20 of file DirectX12UploadRing.hpp.