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SleakEngine 1.0.0
C++23 multi-backend game engine
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ConstantBuffer wrapper around MaterialGPUData. More...
#include <ConstantBuffer.hpp>
Public Member Functions | |
| MaterialBuffer () | |
| MaterialBuffer (const MaterialGPUData &data) | |
| virtual void * | GetData () const override |
| virtual uint16_t | GetSize () const override |
Public Attributes | |
| MaterialGPUData | gpuData |
ConstantBuffer wrapper around MaterialGPUData.
Definition at line 154 of file ConstantBuffer.hpp.
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inline |
Definition at line 156 of file ConstantBuffer.hpp.
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inline |
Definition at line 158 of file ConstantBuffer.hpp.
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inlineoverridevirtual |
Implements Sleak::RenderEngine::ConstantBuffer.
Definition at line 161 of file ConstantBuffer.hpp.
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inlineoverridevirtual |
Implements Sleak::RenderEngine::ConstantBuffer.
Definition at line 165 of file ConstantBuffer.hpp.
| MaterialGPUData Sleak::RenderEngine::MaterialBuffer::gpuData |
Definition at line 169 of file ConstantBuffer.hpp.