SleakEngine 1.0.0
C++23 multi-backend game engine
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Sleak::SystemMetricsData Struct Reference

#include <SystemMetrics.hpp>

Public Attributes

float CpuUsagePercent = 0.0f
float GpuMemoryUsedMB = 0.0f
float GpuUsagePercent = 0.0f
float RamUsageMB = 0.0f

Detailed Description

Snapshot of OS-reported CPU/RAM/GPU usage at the moment of the last Query.

Definition at line 9 of file SystemMetrics.hpp.

Member Data Documentation

◆ CpuUsagePercent

float Sleak::SystemMetricsData::CpuUsagePercent = 0.0f

Definition at line 10 of file SystemMetrics.hpp.

◆ GpuMemoryUsedMB

float Sleak::SystemMetricsData::GpuMemoryUsedMB = 0.0f

Definition at line 13 of file SystemMetrics.hpp.

◆ GpuUsagePercent

float Sleak::SystemMetricsData::GpuUsagePercent = 0.0f

Definition at line 12 of file SystemMetrics.hpp.

◆ RamUsageMB

float Sleak::SystemMetricsData::RamUsageMB = 0.0f

Definition at line 11 of file SystemMetrics.hpp.