|
SleakEngine 1.0.0
C++23 multi-backend game engine
|
Cached translation/rotation/scale matrices combined into the final transform matrix. More...
#include <TransformComponent.hpp>
Public Member Functions | |
| TransformMatrix () | |
| Math::Matrix4 | CalculateTransformMatrix () const |
Public Attributes | |
| Math::Matrix4 | Rotation |
| Math::Matrix4 | Scaling |
| Math::Matrix4 | Translation |
Cached translation/rotation/scale matrices combined into the final transform matrix.
Definition at line 79 of file TransformComponent.hpp.
|
inline |
Definition at line 81 of file TransformComponent.hpp.
|
inline |
Definition at line 83 of file TransformComponent.hpp.
| Math::Matrix4 Sleak::TransformComponent::TransformMatrix::Rotation |
Definition at line 88 of file TransformComponent.hpp.
| Math::Matrix4 Sleak::TransformComponent::TransformMatrix::Scaling |
Definition at line 89 of file TransformComponent.hpp.
| Math::Matrix4 Sleak::TransformComponent::TransformMatrix::Translation |
Definition at line 87 of file TransformComponent.hpp.