|
SleakEngine 1.0.0
C++23 multi-backend game engine
|
Untyped payload blob, currently unused by any buffer path. More...
#include <MeshComponent.hpp>
Public Attributes | |
| void * | data |
| uint16_t | size |
Untyped payload blob, currently unused by any buffer path.
Definition at line 18 of file MeshComponent.hpp.
| void* Sleak::VoidData::data |
Definition at line 20 of file MeshComponent.hpp.
| uint16_t Sleak::VoidData::size |
Definition at line 19 of file MeshComponent.hpp.