SleakEngine 1.0.0
C++23 multi-backend game engine
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Sleak::VoidData Struct Reference

Untyped payload blob, currently unused by any buffer path. More...

#include <MeshComponent.hpp>

Public Attributes

void * data
uint16_t size

Detailed Description

Untyped payload blob, currently unused by any buffer path.

Definition at line 18 of file MeshComponent.hpp.

Member Data Documentation

◆ data

void* Sleak::VoidData::data

Definition at line 20 of file MeshComponent.hpp.

◆ size

uint16_t Sleak::VoidData::size

Definition at line 19 of file MeshComponent.hpp.