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SleakEngine 1.0.0
C++23 multi-backend game engine
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#include <Lighting/Light.hpp>Go to the source code of this file.
Classes | |
| class | Sleak::AreaLight |
Namespaces | |
| namespace | Sleak |
| Root namespace for everything the engine exposes. | |
Enumerations | |
| enum class | Sleak::AreaLightShape : uint8_t { Sleak::AreaLightShape::Rectangle = 0 , Sleak::AreaLightShape::Disc = 1 } |