SleakEngine 1.0.0
C++23 multi-backend game engine
Loading...
Searching...
No Matches
CullingSystem.hpp File Reference
#include <Camera/ViewFrustum.hpp>
#include <Core/OSDef.hpp>
#include <Math/AABB.hpp>
#include <Math/Matrix.hpp>
#include <Math/Vector.hpp>
#include <cstdint>

Go to the source code of this file.

Classes

class  Sleak::CullingSystem
struct  Sleak::CullingSystem::Stats
 Per-frame counters for the last completed culling pass. More...

Namespaces

namespace  Sleak
 Root namespace for everything the engine exposes.