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SleakEngine 1.0.0
C++23 multi-backend game engine
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#include <Lighting/LightManager.hpp>#include <Lighting/Light.hpp>#include <Lighting/DirectionalLight.hpp>#include <Graphics/Common/ConstantBuffer.hpp>#include <Graphics/Common/ResourceManager.hpp>#include <Graphics/Common/BufferBase.hpp>#include <Graphics/Common/Renderer.hpp>#include <Graphics/Common/RenderContext.hpp>#include <Camera/Camera.hpp>#include <Core/Window.hpp>#include <Core/Application.hpp>#include <Core/CommandLine.hpp>#include <Math/Matrix.hpp>#include <Core/Timer.hpp>#include <Core/Logger.hpp>#include <cstring>#include <cmath>Go to the source code of this file.
Namespaces | |
| namespace | Sleak |
| Root namespace for everything the engine exposes. | |