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SleakEngine 1.0.0
C++23 multi-backend game engine
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Go to the source code of this file.
Classes | |
| class | Sleak::RenderEngine::OpenGLShader |
| GLSL shader program compiled from either a combined source file or separate vertex/fragment files. More... | |
Namespaces | |
| namespace | Sleak |
| Root namespace for everything the engine exposes. | |
| namespace | Sleak::RenderEngine |
| Backend-facing rendering layer shared by the four graphics backends. | |