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SleakEngine 1.0.0
C++23 multi-backend game engine
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Concrete event types dispatched through Sleak::EventDispatcher. More...
Namespaces | |
| namespace | Input |
| Keyboard and mouse event types. | |
Classes | |
| class | RenderEvent |
| class | TickEvent |
| class | UpdateEvent |
| class | WindowCloseEvent |
| class | WindowFullScreen |
| class | WindowOpenEvent |
| class | WindowResizeEvent |
Concrete event types dispatched through Sleak::EventDispatcher.
Window lifecycle and resize events sit directly in this namespace; keyboard and mouse events are nested one level deeper in Sleak::Events::Input.