SleakEngine 1.0.0
C++23 multi-backend game engine
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Sleak::Input::GamepadEvent Struct Reference

#include <InputEvent.hpp>

Public Member Functions

 GamepadEvent ()

Public Attributes

int axis
float axisValue
int button
int deviceID

Detailed Description

Gamepad Events (if needed)

Definition at line 58 of file InputEvent.hpp.

Constructor & Destructor Documentation

◆ GamepadEvent()

Sleak::Input::GamepadEvent::GamepadEvent ( )
inline

Definition at line 64 of file InputEvent.hpp.

Member Data Documentation

◆ axis

int Sleak::Input::GamepadEvent::axis

Definition at line 61 of file InputEvent.hpp.

◆ axisValue

float Sleak::Input::GamepadEvent::axisValue

Definition at line 62 of file InputEvent.hpp.

◆ button

int Sleak::Input::GamepadEvent::button

Definition at line 60 of file InputEvent.hpp.

◆ deviceID

int Sleak::Input::GamepadEvent::deviceID

Definition at line 59 of file InputEvent.hpp.