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SleakEngine 1.0.0
C++23 multi-backend game engine
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#include <InputEvent.hpp>
Public Member Functions | |
| MouseEvent () | |
Public Attributes | |
| int | deviceID |
| int | mouseButton |
| int | mouseX |
| int | mouseXRel |
| int | mouseY |
| int | mouseYRel |
| int | wheelX |
| int | wheelY |
Mouse Events
Definition at line 46 of file InputEvent.hpp.
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inline |
Definition at line 53 of file InputEvent.hpp.
| int Sleak::Input::MouseEvent::deviceID |
Definition at line 47 of file InputEvent.hpp.
| int Sleak::Input::MouseEvent::mouseButton |
Definition at line 48 of file InputEvent.hpp.
| int Sleak::Input::MouseEvent::mouseX |
Definition at line 49 of file InputEvent.hpp.
| int Sleak::Input::MouseEvent::mouseXRel |
Definition at line 50 of file InputEvent.hpp.
| int Sleak::Input::MouseEvent::mouseY |
Definition at line 49 of file InputEvent.hpp.
| int Sleak::Input::MouseEvent::mouseYRel |
Definition at line 50 of file InputEvent.hpp.
| int Sleak::Input::MouseEvent::wheelX |
Definition at line 51 of file InputEvent.hpp.
| int Sleak::Input::MouseEvent::wheelY |
Definition at line 51 of file InputEvent.hpp.