SleakEngine 1.0.0
C++23 multi-backend game engine
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Sleak::Input::MouseEvent Struct Reference

#include <InputEvent.hpp>

Public Member Functions

 MouseEvent ()

Public Attributes

int deviceID
int mouseButton
int mouseX
int mouseXRel
int mouseY
int mouseYRel
int wheelX
int wheelY

Detailed Description

Mouse Events

Definition at line 46 of file InputEvent.hpp.

Constructor & Destructor Documentation

◆ MouseEvent()

Sleak::Input::MouseEvent::MouseEvent ( )
inline

Definition at line 53 of file InputEvent.hpp.

Member Data Documentation

◆ deviceID

int Sleak::Input::MouseEvent::deviceID

Definition at line 47 of file InputEvent.hpp.

◆ mouseButton

int Sleak::Input::MouseEvent::mouseButton

Definition at line 48 of file InputEvent.hpp.

◆ mouseX

int Sleak::Input::MouseEvent::mouseX

Definition at line 49 of file InputEvent.hpp.

◆ mouseXRel

int Sleak::Input::MouseEvent::mouseXRel

Definition at line 50 of file InputEvent.hpp.

◆ mouseY

int Sleak::Input::MouseEvent::mouseY

Definition at line 49 of file InputEvent.hpp.

◆ mouseYRel

int Sleak::Input::MouseEvent::mouseYRel

Definition at line 50 of file InputEvent.hpp.

◆ wheelX

int Sleak::Input::MouseEvent::wheelX

Definition at line 51 of file InputEvent.hpp.

◆ wheelY

int Sleak::Input::MouseEvent::wheelY

Definition at line 51 of file InputEvent.hpp.