SleakEngine 1.0.0
C++23 multi-backend game engine
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Sleak::Keyframe< T > Struct Template Reference

#include <AnimationClip.hpp>

Inheritance diagram for Sleak::Keyframe< T >:

Public Attributes

float time
value

Detailed Description

template<typename T>
struct Sleak::Keyframe< T >

A single timed sample of a value, used as a control point for interpolation.

Definition at line 16 of file AnimationClip.hpp.

Member Data Documentation

◆ time

template<typename T>
float Sleak::Keyframe< T >::time

Definition at line 17 of file AnimationClip.hpp.

◆ value

template<typename T>
T Sleak::Keyframe< T >::value

Definition at line 18 of file AnimationClip.hpp.