#include <SSAOKernel.hpp>
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| struct | Sample |
| | One hemisphere sample offset (w unused, kept for GPU alignment). More...
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| void | Generate (uint32_t kernelSize=MAX_KERNEL_SIZE) |
| | Fills samples[] and noiseData[] with a deterministic (seed 42) cosine-weighted kernel.
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Definition at line 14 of file SSAOKernel.hpp.
◆ Generate()
| void Sleak::RenderEngine::SSAOKernel::Generate |
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uint32_t | kernelSize = MAX_KERNEL_SIZE | ) |
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inline |
Fills samples[] and noiseData[] with a deterministic (seed 42) cosine-weighted kernel.
Definition at line 29 of file SSAOKernel.hpp.
◆ MAX_KERNEL_SIZE
| uint32_t Sleak::RenderEngine::SSAOKernel::MAX_KERNEL_SIZE = 64 |
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staticconstexpr |
◆ NOISE_SIZE
| uint32_t Sleak::RenderEngine::SSAOKernel::NOISE_SIZE = 4 |
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staticconstexpr |
◆ noiseData
◆ samples