SleakEngine 1.0.0
C++23 multi-backend game engine
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AnimationClip.hpp File Reference
#include <Core/OSDef.hpp>
#include <Math/Vector.hpp>
#include <Math/Quaternion.hpp>
#include <string>
#include <vector>
#include <unordered_map>

Go to the source code of this file.

Classes

struct  Sleak::AnimationChannel
class  Sleak::AnimationClip
struct  Sleak::Keyframe< T >

Namespaces

namespace  Sleak
 Root namespace for everything the engine exposes.