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SleakEngine 1.0.0
C++23 multi-backend game engine
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Go to the source code of this file.
Classes | |
| struct | Sleak::VertexAttribute |
| class | Sleak::VertexFormatRegistry |
| struct | Sleak::VertexLayoutDesc |
Namespaces | |
| namespace | Sleak |
| Root namespace for everything the engine exposes. | |
Typedefs | |
| using | Sleak::VertexFormatHandle = uint32_t |