SleakEngine 1.0.0
C++23 multi-backend game engine
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Sleak::Physics::CollisionManifold Struct Reference

#include <CollisionDetection.hpp>

Public Attributes

ContactPoint contact
bool hasCollision = false

Detailed Description

Result of a narrow-phase test: whether a collision occurred and its contact data.

Definition at line 19 of file CollisionDetection.hpp.

Member Data Documentation

◆ contact

ContactPoint Sleak::Physics::CollisionManifold::contact

Definition at line 21 of file CollisionDetection.hpp.

◆ hasCollision

bool Sleak::Physics::CollisionManifold::hasCollision = false

Definition at line 20 of file CollisionDetection.hpp.