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SleakEngine 1.0.0
C++23 multi-backend game engine
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#include <CollisionDetection.hpp>
Public Attributes | |
| ContactPoint | contact |
| bool | hasCollision = false |
Result of a narrow-phase test: whether a collision occurred and its contact data.
Definition at line 19 of file CollisionDetection.hpp.
| ContactPoint Sleak::Physics::CollisionManifold::contact |
Definition at line 21 of file CollisionDetection.hpp.
| bool Sleak::Physics::CollisionManifold::hasCollision = false |
Definition at line 20 of file CollisionDetection.hpp.